How it Works. Economic: XP and Credits | World of Warships

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Rewards are available for: damage to enemy ships, discovery or damage of opponent ships and aircraft, capture, protect and defend bases and essential areas and, in the case of your allies, damage caused by your detection. In addition, experience and credits can be made for damage blocked and got and for potential damage – that is, the amount of the maximum damage, that could trigger a grenade, bomb, or torpedo, that struck your ship or missed it within 700 meters. At the same time, that the level of damage caused by a specific ship is not so important as a portion of the overall HP that this damage represents. Damaging the opponent will bring you about the very same quantity of experience like stealing a ship, or 1/10 HP, and credits of 1/4 HP of that ship. Damaging an enemy aircraft is the 2nd best method how to get credits and experience right after the ship is damaged and destroyed.

Video Transcript:

Benefits are available for: damage to enemy ships, discovery or destruction of opponent ships and aircraft, capture, protect and defend bases and key areas and, in the case of your allies, damage caused by your detection. In addition, experience and credits can be made for damage obstructed and got and for possible damage – that is, the amount of the maximum damage, that might trigger a grenade, bomb, or torpedo, that hit your ship or missed it within 700 meters. Damaging the enemy will bring you about the exact same amount of experience like stealing a ship, or 1/10 HP, and credits of 1/4 HP of that ship.

License: Creative Commons